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Austin GDC: Gaijin Games' Mike Roush Talks Making Bit.Trip
Kombo.com What this means is…if the Wii didn't have this remote, or this way of controlling the game, we wouldn't have made Beat, because we feel like it would've … GDC Austin 09: Gaijin Games: Holistic Indie Game Design GDC Austin: Gaijin's Roush on Bit.Trip's Indie Construction |
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